A complete game jam with clever use of 2D sprites in a 3D level that has replayability from mastering the steering controls.
Given more time, I think the working UI's buttons could be larger to be easier to click, hide the Quit button from web builds, and add SFX to the audio sliders to be able to tell while adjusting them how much impact they have.
The white triangle pointing toward where the player faces was really helpful when turning slowly or backing up. I also enjoy how the playfulness of the leaf crunches complement the xylophone music.
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A complete game jam with clever use of 2D sprites in a 3D level that has replayability from mastering the steering controls.
Given more time, I think the working UI's buttons could be larger to be easier to click, hide the Quit button from web builds, and add SFX to the audio sliders to be able to tell while adjusting them how much impact they have.
The white triangle pointing toward where the player faces was really helpful when turning slowly or backing up. I also enjoy how the playfulness of the leaf crunches complement the xylophone music.
WR as far as I'm aware
My best time so far! (1:15)